// sun-book.c
#include <ansi.h>
inherit BOOK;

void create()
{
    set_name( HIR"一阳指诀"NOR,({ "sunfinger book","book"}));
    set_weight(200);
    if( clonep() )
        set_default_object(__FILE__);
    else {
        set("unit", "本");
                set("long","这是一本一阳指密诀。\n");
        set("value", 500);
        set("material", "paper");
        set("skill", ([
                        "name":         "sun-finger"  ,//name of the skill
                        "exp_required": 1000 ,        //minimum combat experience required
            "jing_cost":    20+random(20),// jing cost every time study this
            "difficulty":    20,           // the base int to learn this skill
            "min_skill":    10,           // the minimum level you can learn
            "max_skill":    99            // the maximum level you can learn
        ]) );
    }
}
